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Gracie
Ayino
3D ARTIST
Hard Surface - Product - Environment - PBR Textures
I'm a 3D artist specializing in automotive rendering, product visualization, and environment creation. My workflow includes hard-surface modeling, PBR texturing, look-dev, and lighting for both offline and real-time rendering.
I also have experience developing Unity projects with C#, giving me additional insight into optimization, interaction systems, and real-time performance.
Open to opportunities where I can contribute to high-quality 3D production and continue expanding my technical and artistic skillset.
BLENDER
UNITY
UNREAL ENGINE
CLO3D
ADOBE PHOTOSHOP
ADOBE ILLUSTRATOR
software
ABOUT ME
about me
Vr & game dev
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VR
VR & GAME DEV
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![PBR Denim Texture 001 [12.09.2023].png](https://static.wixstatic.com/media/b99c51_c3b7f6866a7f4022ad2945402c0dacfb~mv2.png/v1/crop/x_420,y_0,w_1080,h_1080/fill/w_491,h_492,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/PBR%20Denim%20Texture%20001%20%5B12_09_2023%5D.png)
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